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Pulsar lost colony guide for beginners
Pulsar lost colony guide for beginners











pulsar lost colony guide for beginners

Through management of different flight controls, a Pilot must maneuver the ship through debris, position it effectively during combat, and align it to the next sector for warp. The Pilot is responsible for flying the ship and navigating across sectors of space. As the Captain determines the route the crew will take-through both the galaxy itself and the hard choices they encounter-success is more often than not a reflection of his or her leadership.Ĭlick here to learn more about what it takes to be a leader worthy of the name ‘Captain’. With clear communication and resolve, the Captain must be the link that coordinates the actions of the entire crew. Use Binary mode.Nearly every major decision of a voyage falls into the Captain’s hands. Sudden jerky motion is how you dodge enemy fire.

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Precise means that your engines slowly ramp up to full speed as you hold down the button. Remember that tiny computer next to your pilot station, the one that says “Binary” or “Precise” flight modes?īinary mode means that when you left click, you get max forward thrust right now, and when you release it, total shutoff. If they can’t move, getting in that blindspot is a snap. Stay in blind spots and you won’t get shot! Coordinate with science to destroy or infect enemy engines. Most ships have a blind spot where they CANNOT hit you, and every ship has a spot where turret coverage is minimal. Think about it again, but now consider that every enemy ship you face has the exact same problem. Remember that picture from before about gun turret angles? This one? I need more speed or we’re going to get mangled.” “Engineer, this drone has a giant buzzsaw head. In two seconds we’ll be right behind him for an easy shot.”

pulsar lost colony guide for beginners

You are the lookout, and in many ways while the captain is the coach, you are the quarterback. But until he says otherwise, the target is B.Īs the pilot, you have the widest, clearest, least obstructed view of surrounding space. If there’s a reason that’s a bad idea (asteroid blocking B, clear shot on A) this is something to tell your captain. Your job is to get the gunner lined up on (B). See that red box around one of the enemies? The captain has designated (B) as the priority target right now. When engaging multiple targets, take a moment to look in the upper right corner of the screen. If you use a combination of strafe and thrust to perfectly match an enemy craft’s movement, he’ll appear to ‘hover’ motionlessly in front of your gunner’s eyes, making for easy kills.ĭig into the keybindings to set keys to strafe that do not require holding right mouse. Your ship can strafe left-right, up-down, or any combination including front-back. If you’ve played FPS games, you know this as strafing. Rather than rotate the ship, they translate (slide) the ship. Hold Right Click and try your WASD+QE keys. Ready to go from adequate to outstanding? Read on. D E and F are all in his blindspot, he cannot hit those targets until you turn the ship! In this example, targets A B and C are all valid targets that your gunner can hit. Now think about what it can, and can’t, point at.

pulsar lost colony guide for beginners

Take a moment to visually locate the big tank cannon on the rear upper part of your ship. You’ll find it in wreckage of ships you killed, or ancient stations from long ago. Captain will give final authorization for jump, and Engineer will jump the ship. Once you are lined up with that blue ring, verbally announce to your team that you are “Lined up”. No ring? Maybe the captain forgot to set a course. This represents where your captain wants to go next.

pulsar lost colony guide for beginners

One of them will have this handy blue guide ring. Tap the spacebar to toggle the display of nearby sector numbers. Your job is to aim the ship at the destination sector. Your ship is floating in a sector of space, and will stay there until you warp out. I prefer the chase cam where the camera rotates WITH the ship. Tap the K key while flying to try all the different camera modes. Got a little more time? Let’s talk about what exactly you need to do Left ctrl for reverse.ģ0 seconds are up! You are now a bare minimum functional pilot. Try tapping X now to see the two control schemes. There are alternate, terrible controls where you move the mouse to pitch/turn that you can toggle with the X key. You should now be looking at an exterior view of the ship. It’s typically way far forward on the bridge, and looks something like this. If you have points left over, Hit Points and Pistoleer are a good bet.įind your pilot station. Buy all of Special Inertia Training, spend whatever is left on Racing School. You just loaded into a new game as pilot.













Pulsar lost colony guide for beginners